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Cooperation and Engagement: What can board games teach us?

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Google Tech TalksApril, 25 2008ABSTRACTIn February of 2008, Matt Leacock released Pandemic, a board game where players cooperate to save the world from deadly diseases that threaten to wipe out humanity. The game has been enthusiastically received, with its first printing selling out in less than a month. Matt will discuss how being an interaction designer affected the game design process as well as how cooperative games can point to new models for engagement in online systems.Pandemic's BoardGameGeek page is http://www.boardgamegeek.com/g... Matt LeacockMatt Leacock is a principal designer at Yahoo! Inc. When he's not designing social platforms and products for Yahoo!, he dabbles in board game design.Matt's ludography (list of game designs) is here: http://www.boardgamegeek.com/d... work bio is here: http://www.socialtext.net/ocu2...

Channel: People & Blogs
Uploaded: April 30, 2008 at 9:06 am
Author: googletechtalks

Length: 50:48
Rating: 4.82
Views: 9115

Tags: education  engedu  google  googletechtalks  talk  talks  techtalk  techtalks  

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blindspot99 (May 7, 2008 at 8:03 pm)
I really enjoy Matt's description of the making of Pandemic. Excellent points on interaction design as well. If you haven't yet played his board game Pandemic, then you are missing out on a great game!

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